Jump to User:

myOtaku.com: Arrekusu-sensei


Wednesday, August 23, 2006



Hey, Guyz. Back again. First, I just wanted to say thanks to everyone for their input on my last question. I really appreciate it and will keep it in mind when developing my character's personality.

Anyways, time for current events. I'm off work tues-thurs; I thank the gods for this fortunate turn of events. It'll give me some time to work on my projects and study before school, which is getting dangerously close. I also have an urge to cook something, which I do from time to time, when I'm up to it. Maybe a pizza or something. I should show you the 1st pizza I ever made. I took a picture of that mutant, but haven't seen it for a good while. Oh well, maybe another time.

In any case, I have another question. This time it's about the antagonist. So, what makes a good antagonist? I patiently await hearing your words of wisdom. Remember, combine any number of choices, or tell any of your own. For some reason I had a more difficult time coming up with a list. Thanks much.

1. Charisma
2. Pure evil
3. Evil with a conscience
4. Humor
5. Immorality
6. Intelligence
7. Strength

Oh, and I just wanted to tell you what I think about the last question. I think that the protagonist needs charisma, allowing the reader/player to get attached to them. I think they need an interesting background that has shaped their personality and affects them during the story. It gives them more depth. In most stories(mostly games, I guess) the main characters seem too neutral, but I want someone that allows their emotions to take control more and affect their actions. Next time I post, I'll tell you what I think a good antagonist is like, to me. And a special thanks to you if you read my whole post; it's like the longest I've written so far, I think. Later all.

Comments (5)

« Home