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Wednesday, May 18, 2005


   Primary Deck!! Potential
Daff: Heya there. well.. today I've thought about telling you exactly how my primary deck works.
Vegeta: Primary?? you have more than one??
Daff: Yeah. Fire and secondary is a Light Deck Feat. Blue-Eyes White Dragon. But I'll tell about that some time when it's finished.

Anyway; Here goes:

Main attribute: Fire
Second attribute: None
Number of cards: 51

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Monster cards: 23
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Legendary Flame Lord
Blast Magician
Thing in the crater
Solar Flare Dragon X3
Blazing Inpachi x2
Spirit of Flames X3
Ufo Turtle x2
Great Angus
Little Chimera
Ultimate Baseball Kid X3
Iron Blacksmith Kotetsu X2
Gaia Soul the combustible collective
Guardian Ceal
Command Knight

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Spell/magic: 17
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Different Dimension Capsule
Shooting star bow - Ceal
Scapegoat X2
Axe of despair X2
Monster Reborn (banned, so it is exchangeable in official duels)
Limiter Removal X2
Incandescent Ordeal
Salamandra
Molten Destruction
The Warrior returning alive
Mystical Space Typhoon
Premature Burial
Big Band Shot
Megamorph

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Trap:11
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Sakuretsu Armor
DNA Transplant X2
DNA Surgery X2
Backfire
Shadowspell
Waboku
Raigeki Break
Ceasefire
Magical Cylinder
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Main Strategy:

Normally I wouldn't tell to many about my main strategy but I think it could be fun to see what you think about it. This is my main strategy in theory and might actually work out. If I draw the cards I need. lol. the goal is to make Ultimate BaseDBall Kid (Atribute: Fire. Type: Warrior, Atk: 500. Def: 1000. Lvl. 3) go WOOM and get an attack on about 80000. Though I've only aquired enough cards to make it to 20000 in a duel.. *sighs*

In order to use this decks full potential it is required to have these cards on the field:
Monsters: UBBK x1, and 4 random fire monsters. Spell/traps: Dna surgery x1 Dna Transplant x1. Cards in hand: Axe of D, Big Bang Shot, Limiter removal x2, and Megamorph, and maybe another UBBK to have something to defend with.
You see, Dna transplant lets the controller of the card choose one attribute which will used for as long as dna T. is face-up on the field, and since UBBK gains 1000 atk points for each fire monster on the field it's pretty obvious to choose Fire. Let your opponent get 5 monsters on the field and UBBK should have 9500 atk points. Now here comes the fun part. ;D. First you add Axe of D to UBBK,(oohh. 1000 up again.. 9500 + 1000= 10500) then Big Bang Shot. (10500 + 400 =10900). If you already haven't done so flip your dna surgery face-up and declare the type "Machine" for all monsters on the field. Once they're all machine types you should play the card "Limiter Removal" which doubles the atk of all machine monsters on your site but destroys them in the end phase. (10900 X 2 = 21800) and then play the second one (21800 x 2 = 43600). lol. and finally play "megamorph" which doubles the atk of one monster as long as your LP is lower than your opponents. (43600 x 2) And then you have an Ultimate Baseball Kid with an attack force of 87200 AND he pierces through defence monsters as they were in attack mode.
It gets more fun if you're in the middle of a 4-way duel (each for him/herself) at this point UBBK can reach 19500 without all the equipment but Dna transplant. By using the same tactics here he'll go even beyond his power from a one-on-one duel.
We'll assume that everyone has 5 monsters on the field. and we've just activated dna Transplant in your opponents turn (the one before you) and in your own turn, you "accidently" reveal Dna surgery. UBBK ATK: 19500. Axe of D. (+ 1000 = 20500), Big Bang (+400 = 20900). Limiter removal (20900 x 2 =41800), Limiter removal again (41800 x 2 = 83600) and time for final card "Megamorph" (83600 x 2 = 167200) and then it should be a good idea to attack someone. also remember. All of you own monsters are affected by Limiter Removal once you've activated Surgery and declared machine. so attack with them or they'll stand up to no good.

Second strategy: Stall... *Sighs*
The strategy I kinda hate to use. but can become handy in a tight spot. 3 Solar flare Dragons will do it. in each my end phases the opponent will recieve 500 of direct damage due to the effect of 1 solar FD. can't be attacked when there is another Pyro on my site of the field. (and it's pyro-type itself *evil grin*) So what happens if 3 meet up on the field on the same time?? Simple. You get a strong shield which can't be attacked and leaves 1500 direct damage to the opponent each time I say "Your move" lol.
Except these 2 strategies there are planty small ones too which can be done with this deck. try and figure some out. lol.
lol. Long post I suppose? lol.
Cya folks. Love you Armi *hugs and kisses*
Well.. gotta go. Got stuff 2 do. *sighs* school... Hmm.. I think I'll summon my UBBK and burn down this school. Muahahaha



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