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Sunday, October 17, 2004


Now Playing #62
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Game: The Legend of Zelda: The Wind Waker
Track: The Great Sea Is Cursed
Time: 2:18
Size: 41.8 KB

For a long while I couldn't find any good The Wind Waker midis, but I checked back at vgmusic.com yesterday and they had some more, so I yoinked this one. And while it's not my favorite song in the game (I'm not sure which is, really), I've always liked this theme and thought it a shame that you only get to hear it for one short period of the game. (That would be the time between first arriving at Greatfish Isle and the time you meet Jabun, by the way.) I've always thought there should've been a lot more stormy weather in the game after that point -- as in actual breaking waves, not just crests and troughs, as well as strong and changing winds -- and that this music would've been a good fit to play during storms instead of the normal ocean theme. Would've made sailing a lot more interesting if you'd had to deal with real weather.

You know, I'd never really thought about it too much, but weather effects in Zelda games have always really interested me and I've wished in the back of my mind that weather was made more use of. Even just little things like how on the evening of Day 1 in Majora's Mask, that Goron will mention that it feels like rain tomorrow if you take his room in the Stock Pot Inn and he's stuck outside, and then it actually does rain on Day 2. (Somehow, I get the feeling that no one else will know what I'm talking about for that example.) ... I've always liked things like that, and the Song of Storms in OOT/MM and the wind effects in TWW are especially neat. I'd really love it if more weather effects were put in the new GCN Zelda in development; ones that actually affect gameplay, that is, not just flashy graphics.

And, uh, yeah. ... So there's some random thoughts about weather in the Zelda series. ... I should really channel these sorts of things into more articles instead of just rambling about them on here.

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