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myOtaku.com: FinalFantasyNut
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Tuesday, February 15, 2005
just some things i found
Final Fantasy: SGI Demo
Several people are not aware of this completely 3d rendered Final Fantasy. The game was in process shortly after the release of Final Fantasy 3/6. It used powerful silicon graphics and was expected to be released on the nintendo 64. But after some problems in the production, Square just went to work on FF7 for the Playstation.
After Final Fantasy VI, Square worked on a 3-D rendered demo of Final Fantasy. They produced the FF SGI demo. The FF SGI Demo featured FFVI's Locke, Terra, and Shadow and ran only on high-powered Silicon Graphics workstations. The game was uniquely controlled through a series of mouse movements (for example, moving the mouse in a star shape summoned a dragon). It was assumed that the FF SGI demo showed what the new N64 FF would look like, but Square stunned the gaming world when they announced FFVII would be for the PSX instead.
Final Fantasy VII: Before Crisis
Before Crisis is actually a game released for the Japaneese 900 series iMode PHS Cell Phone. It is a prequel to Final Fantasy VII, detailing information on the past histories of Shin-Ra, the Turks, and AVALANCHE, beginning six years before the original. The story is slowly learned as you play through mission-based episodes, with various cinemes and characters. New episodes and missions will be released on a monthly basis to keep users entertained.
Final Fantasy: Dirge of Cerberus
This game is an action sequel to the highly acclaimed Final Fantasy VII. It was first revealed in early July of 2004. This thematic sequel to Cloud's epic adventure utilizes the same universe, heroes, and villains as the 1996 PSOne RPG, but now in an action game.
(for the PS2)
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