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Saturday, January 31, 2004


X-Men Comics


NEW X-MEN

Currently, there are three teams of X-Men operating around the world. One group, led by Storm and depicted in X-Treme X-Men, calls no one place home and travels the world on a calling of their own, fighting for Xavier's dream in their own way. A second, depicted in Uncanny X-Men, while based at the Xavier Institute, is a sort of an "away team" for the X-Men and is ready at a moment's notice to travel the globe on a mission.
The third and final team, depicted in New X-Men, has shed their public persona as "outlaw heroes" for a new one: crusaders for Mutant Rights. Tackling the world not on the battlefield, but in the public arena, the New X-Men have become activists, fighting philosophy as opposed to super-villains. While Xavier continues his role as mutant ambassador of good will, the rest of the team instructs the next generation of mutants in the X-Men's classic headquarters, the Xavier Institute of Higher Learning, located near Salem Center.

Current Team Members

Wolverine ("Logan" / James Howlett)
Powers: accelerated cellular regeneration augments his natural strength, speed, agility, endurance, and reflexes, expands his perceptions to give him animal-like senses, and grants him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, three retractable claws made of razor tipped and extremely dense bone extend from each forearm through the back of his hand, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable

Professor Charles Francis Xavier
Powers: enormous mental strength gives him alpha-level telepathic abilities, allowing him to read minds, project his thoughts at others, release his astral form to travel great distances in reality or enter the psychic plane, stun others into paralysis or unconsciousness, and manipulate perceptions, memories and thought processes

Phoenix IV (Jean Grey-Summers)
Powers: dual psionic potential gives her telepathic abilities to sense, broadcast and detect thought patterns, alter the physical or mental perceptions of others, manipulate the functions of the human body, cast human minds into the astral plane, and telekinetic abilities to levitate herself or other objects, propel or manipulate them however she wishes, stimulate individual molecules to create heat, and generate concussive bursts and protective shields

Cyclops (Scott Summers)
Powers: absorb ambient energy from his environment (such as sunlight and electricity) and store it within his body's cells, metabolizing the energy in order to open a dimensional aperture through his eyes to unleash an exotic form of energy as heatless blasts of concussive force

Beast (Henry Phillip McCoy)
Powers: de-evolutionary regressive mutation gives him enormous physical mass, superhuman strength, speed, agility, endurance, reflexes, dexterity and intelligence, cat-like vision, enhanced hearing and sense of smell, accelerated healing abilities, thick blue fur, razor sharp fangs and claws on his fingers and toes

White Queen I (Emma Frost)
Powers: transmorph capable of morphing between an organic diamond state with indestructible skin or a regular human body with telepathic abilities, enabling her to read and project thoughts, plant illusions in the minds of others, and release her astral form

Students

Beak (Barnell Bohusk)
Powers : bird-like mutation gives him heightened agility, a beaked nose, finger talons, and wings that fold up along his arms and allow limited flight

Angel
Powers : insect mutation gives her the ability to spew acidic goo from her throat cavity and membrane wings that allow her to fly or can generate ultrasonic harmonics by vibrating her wings at high speeds

Stepford Cuckoos (Esme, Sophie and three others)
Powers : five telepathic mutants able to merge their psychic power into a "supermind" that amplifies their own energy levels

Dust
Powers : convert herself into a destructive sand blast by simultaneously transforming the substance of her body into loose silicon particles and creating an explosive release at her center, expelling her sandy mass at high velocity in all directions, then cause her particles to reassemble themselves back into her human form

Xorn
Powers : possesses a microscopic star inside his skull which has consumed the rest of his head and shifted his consciousness to an astral plane while enabling him to harness its power as brilliant cascades of light, incinerating blasts of stellar energy, bio-forces which can heal the bodies of living organisms, and gravitronic emissions that manipulate gravity fields, or reverse the principles of his power to create a black hole which absorbs matter and energy into its event horizon

Fantomex
Powers : probably the innate talent for misdirection and reading the body language of others with incredible skill, probably not his E.V.A. partner which he claims sprung forth from his body then grew to its current size, with retractable landing legs, hovering and propulsion capabilities, morphing doorways, passenger room, and a machine consciousness


UNCANNY X-MEN

Currently, there are three teams of X-Men operating around the world. One group is more concerned with improving human-mutant relations, while a second resides in the X-Men's classic base, the Xavier Institute of Higher Learning, to train and educate new students and help them cope with their powers. The third team, depicted in Uncanny X-Men, has, for a time, been traveling the globe fighting for mutant causes, but recently has returned home. Some members of the group now too have started teaching the multitude of newly arrived students, while others are still adjusting to the recent changes in their lives.

Current Team Members

Archangel (Warren Kenneth Worthington III)
Powers : aerodynamic physiology gives him peak human strength, speed, aerial agility, endurance, reflexes, eyesight, and hearing, a hollow bone structure, zero body fat, and large feathered wings extending from his shoulder blades that enable him to fly and serve as solar collectors to heat his body, and a healing effect in his blood that increases his regenerative abilities and those of anyone else it touches

Nightcrawler (Kurt Wagner)
Powers : neomorphic physiology gives him heightened agility and reflexes, a more flexible spine, iridescent eyes, blue velvet fur, three fingers on each hand, two toes on each foot, fangs, pointed ears, a prehensile tail, and the ability to cling to solid surfaces and scale walls, manifests an invisible wormhole within his body that constantly absorbs light to shadow his features and make him invisible in darkness, and can be activated to teleport him through his extra-dimensional access while accompanied by a burst of flame, a stench of brimstone, and a "bamf" noise

Iceman(Bobby Drake)
Powers : manipulate subzero energy to freeze his environment or cool and condense moisture into ice that he can form and shape at will, internal cooling system compensates for his cold by converting his flesh into organic ice, granting him enhanced strength, durability, and cryomorphic powers to alter his form, increasing his mass, extending spikes or giant ice hands from his body, and allowing him to repair physical damage to himself even after being shattered into pieces

Wolverine ("Logan" / James Howlett)
Powers : accelerated cellular regeneration augments his natural strength, speed, agility, endurance, and reflexes, expands his perceptions to give him animal-like senses, and grants him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, three retractable claws made of razor tipped and extremely dense bone extend from each forearm through the back of his hand, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable

Professor Charles Francis Xavier
Powers: enormous mental strength gives him alpha-level telepathic abilities, allowing him to read minds, project his thoughts at others, release his astral form to travel great distances in reality or enter the psychic plane, stun others into paralysis or unconsciousness, and manipulate perceptions, memories and thought processes

Husk (Paige Guthrie)
Powers : transitional bodimorph able to shed the outer layers of her flesh at will, revealing a new skin underneath formed of different materials such as rubber, glass, diamond, and various forms of metal, can also use her power to achieve metabolic changes in her template form, such as removing dirt and grime or shedding wounded layers of tissue

Northstar (Jean-Paul Beaubier)
Powers : utilize the random atomic motion found within his molecules to propel his body at superhuman speeds, possesses increased durability in his physical make-up to resist damage and temperature extremes, alter the phase-shift between his own molecules, generating a brilliant flash of blinding light in all direction

Havok (Alex Summers)
Powers : absorb cosmic energies from his environment (such as star light, x-rays, and
gamma radiation) and store them within his body's cells, metabolizing the energy in order to generate plasma wave discharges, which can be applied indirectly to warp air pressure into concussive bursts or directly to superheat, destabilize, and destroy solid objects

Polaris (Lorna Dane)
Powers : manipulate surrounding magnetic fields, allowing her to levitate and direct ferrous metals, focus magnetic energy into concussive blasts or protective force fields, propel herself through the air, absorb electricity to increase her power levels, and alter her perceptions to see her environment as magnetic fields

Juggernaut (Cain Marko)
Powers : infused with the power of the Ruby Gem of Cyttorak that gives him immeasurable strength and endurance, a massive indestructible body reinforced by an inercia-cancelling force field, and an enchantment that renders him virtually unstoppable once in motion

Supporting Cast

Squidboy (Samuel "Sammy" Pare)
Powers : aquatic mutation gives him scaled skin, fins in place of hair, the ability to breathe underwater, and a special membrane covering his eyes that enhances his eyesight in the water

Annie Ghazikhanian
Powers : none, baseline human

Carter Ghazikhanian
Powers : generate telekinetic fields around solid objects, enabling him to levitate and direct them through the air

Chamber (Jonothon Evan Starsmore)
Powers : psionic biokinesis enables him to unleash raw energy that can strike with concussive force or disrupt the binding properties of matter on a sub-atomic level so that it explodes violently, this energy destroyed a significant portion of his body from his navel up to beneath his nose, so he no longer needs to eat or breathe and must communicate telepathically

Jubilee (Jubilation Lee)
Powers : manifest energy plasmoids as multi-colored fireworks of various shapes and intensities, which she can detonate to create disorienting bursts of light and sound, scalding heat, concussive impact, or interweave the "PAF" energies into solid objects to cause violent explosions at the molecular level

Stacy X
Powers : secrete pheromone emissions upon contact with another person, allowing her to manipulate the chemical balance in the bodies of others to stimulate different sensations, such as orgasms or


X-TREME X-MEN

The X-Treme X-Men are an authorized offshoot team of the X-Men, which started out on a specific mission - to find and recover the missing diaries of Destiny. Their quest came to a sudden end with the discovery that the diaries only shape the future if one allows it. Their mission over, the team was left with the option to return home to Xavier's mansion. However, Storm and her teammates decided against it, feeling that with the school accepting over a hundred new mutant students and Xavier outing himself as a mutant, an important part of his dream was about to be neglected – peaceful coexistence. While the other teams of X-Men are more or less crusaders for Mutant Rights, the X-Treme X-Men try to improve human/mutant relations.

Current Team Members

Storm (Ororo Munroe)
Powers: psychically linked to the weather patterns of Earth, allowing her to command meteorological energy patterns to raise or lower temperature levels, direct air currents as hurricane-force winds, a pressure dome that can deflect attacks, or to maneuver herself through the sky, excite electron particles to call down lightning bolts, scramble incoming psionic assaults, or fire electrical blasts from her fingertips, and summon clouds as fog cover or in order to bring forth precipitation such as rain, snow, sleet, and hail, alter her body temperature to compensate for weather conditions, and can manipulate her own perceptions to see electrical energy and the factors behind weather phenomena

Bishop (Lucas Bishop)
Powers: absorb power from any energy source directed at him, allowing him to rechannel the energies as an augmented burst or store it within his personal bio-energy reserves, where the energy acts to fuel his strength, endurance, and recuperative abilities or can be discharged as concussive force blasts

Sage (Tessa)
Powers: highly developed psycho-centric power template gives her mind computer-like storage abilities to record and analyze vast amounts of data, limited telepathic abilities to receive and broadcast thoughts, project her astral form, and manipulate minds, and the capability to manipulate mutagenic fields in order to sense mutants, enhance or evolve genetic traits, reverse assaults back at their owners, and unleash the potential of latent mutants

Cannonball II (Samuel Guthrie)
Powers: generate thermo-chemical energy as a blast field, which can act as propulsion, bio-kinetic blasts, a protective force shield, and a containment field around his opponent, or absorb kinetic energy to create shockwaves or supercharge the force behind his punches

Supporting Cast

Lila Cheney
Powers: generate massive amounts of energy to convert matter into tachyon particles, propelling them inter-planetary distances and reforming them in an instant-generate massive amounts of energy to convert matter into tachyon particles, propelling them inter-planetary distances and reforming them in an instant

Shadowcat (Katherine "Kitty" Pryde)
Powers: generate magnetic repulsion within her body to become ephemeral, allowing her to pass through solid objects, walk on thin air, utilize her magnetic distortion to scramble electronic systems, and extend her intangibility to anything she touches

Wolverine ("Logan" / James Howlett)
Powers: accelerated cellular regeneration augments his natural strength, speed, agility, endurance, and reflexes, expands his perceptions to give him animal-like senses, and grants him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, three retractable claws made of razor tipped and extremely dense bone extend from each forearm through the back of his hand, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable

Yukio
Powers: no mutant powers. Yukio is a superb acrobat and martial artist, as well as a thief and assassin.

Absent Members

Rogue
Powers: drain off portions of a living being's essence upon physical contact, giving them a biophysical shock while temporarily synthesizing into her body their physical skills, memories, personality traits, and superhuman matrixes, additional Skrull genes allow her to recreate any set of powers or abilities after they originally fade using meta-morphing genetic recall, and enables her to step into their minds to think the way they do or retrace their movements, permanent half-Kree genes grant her superhuman strength, speed, endurance, invulnerability, flight, and a limited seventh sense that allows her to track down specific people or objects and instinctively react to danger

Gambit (Remy LeBeau)
Powers: inter-kinetic power enables him to convert the potential energy of any inorganic object he touches into kinetic energy so that it explodes upon impact, gives a natural high to his agility, and is able to shield his thoughts with a constant field of bio-kinetic interference, hypnotic charm focused through his eyes causes others to believe what he tells them and be more inclined to do what he says


NEW MUTANTS

The number of new mutants in the world continues to grow. Feared and hated by humanity, the Xavier Institute for Higher Learning provides a safe haven for these mutants. Here they can develop their powers further, as well as learn basic high school knowledge. Each of them needs Xavier's, partially because of their abilities and partially because teenagers need a place to fit in, powers or otherwise. However the professor also knows that confused teenagers are more willing to open up to someone their own age (or at least closer to it) than to an adult, which is why he has some of his former charges among the New Mutants recruit and train a new class of students. The mantle has been passed on with the former pupils being the teachers of the next generation of mutants.

Danielle Moonstar
Powers: generate astral energy in the form of psionic images drawn from the subconscious minds of herself or others, such as a representation of their greatest fear or love, which appears real only to those being directly affected by her power; possesses an animal telepathy which allows her to share thoughts and feelings with higher forms of non-sentient life such as birds and mammals

Sofia Mantega-Barrett
Powers: mentally direct air particles, allowing her to draw far-off sounds to her ears, disrupt the equilibrium of others with compressed air, lift herself off the ground, and create isolated whirlwinds or directed blasts of high pressure air

Laurie Collins
Powers: releases highly-potent airborne pheromones that affect the chemical balance in other people, creating responses to her presence like terror, anger, and physical attraction

Karma (Xi'an Coy Manh)
Powers: projects a psionic energy surge that overwhelms her victims' consciousness while placing her mind in command, allowing her to alter their perceptions and memories, command entranced opponents to divulge information, or operate their bodies as if they were an extension of her own, also can generate a psionic deflector shield that disrupts incoming psi-signatures, protecting her from all manner of psychic assault

David Alleyne
Powers: psychomimetic power allows him to subconsciously scan and internalize the knowledge and skills of others, giving him the ability to duplicate any non-superhuman talent possessed by those nearby

Josh Foley
Powers: generates biological energy that can stimulate rapid healing and regeneration in his own body and in the cells of any living thing he touches

Supporting Cast

Kevin Ford
Powers: trigger rapid cellular decay in organic matter on contact, giving it an aged and withered form and eventually turning it to ash

Julian Keller
Powers: telekinesis

Professor Charles Francis Xavier
Powers: enormous mental strength gives him alpha-level telepathic abilities, allowing him to read minds, project his thoughts at others, release his astral form to travel great distances in reality or enter the psychic plane, stun others into paralysis or unconsciousness, and manipulate perceptions, memories and thought processes


WEAPON X

For quite some time now, humanity has hated and feared mutants. The Weapon X program has found the perfect solution for this; they see mutants as a resource, waiting to be exploited. The original Weapon X program turned humans and mutants into never-aging, brainwashed assassins that could be triggered whenever they wanted, but the whole program was a failure as they lost control of most, if not all of their subjects. Since then, several other Weapon X programs have been restarted, but each with limited success. Though this time it is all different - the latest Weapon X program offers mutants and other superhumans control or enhancement of their powers and, in return, asks their obedience. Still, in many cases that obedience is forced through brainwashing, mental implants or conditioning. The agents of the Weapon X program have become living weapons, most of them not aware of the project's actual goal being the extermination of every mutant on the planet. Many of the mutants capture by the Weapon X agents are either killed or put in a concentration camp to await further experimentation.

Characters

Brent Jackson
Powers: extensive espionage and combat training

Sauron (Dr. Karl Lykos)
Powers: non-mutant variant able to drain portions of another person's life energy to increase his physical vitality, large sources of life-force such as mutant life energy cause a metamorphic transformation into a pterodactyl humanoid with increased strength, speed, aerial agility and endurance, highly-durable dinosaur scales, leather wings beneath his arms that allow him to fly, a razor sharp beak and finger talons, and the ability to absorb electromagnetic and kinetic energy from any source he touches, draining it of power and rechanneling the energy into explosive bursts

Wild Child (Kyle Gibney)
Powers: animal mutation and genetic imprinting grants him augmented strength, speed, agility, and reflexes, hyper-keen animal senses, regenerative powers that repair his body on a cellular level, razor sharp teeth and claws on his hands and feet
Powers: artificially-induced corrosive force blasts discharge destructive energies from his hands while carrying along acidic agents than eat through his target, genetically altered pores and sweat ducts have removed all scent from his body, wears a bodysuit that refracts light to make him virtually invisible in darkness and contains a vibranium weave that allows him to move noiselessly, wields an adamantium blade, wrist-mounted plasma blasters, explosive packets, and variable-caliber firearms

Dr. Windsor / Mr. Sinister (Dr. Nathaniel Essex)
Powers: metahuman strength, endurance, reflexes, and resistance to injury, telepathy, concussive plasma bolts, total control of his body at a cellular level, adapt his physical form to counteract mutant powers

Former members

Sabretooth (Victor Creed)
Powers: accelerated cellular regeneration and surgical procedures vitalize his body to give him superhuman strength, speed, endurance, reflexes and resistance to physical injury, expand his perceptions to give him animal-like senses, and grant him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, retractable finger claws, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable

Malcolm Colcord
Powers: none, basic military training
Aurora (Jeanne-Marie Beaubier)
Powers: utilize the random atomic motion found within her molecules to propel her body at superhuman speeds, manipulates the kinetic motion of other object's molecules to provide them with a propulsive release on contact, possesses increased durability in her physical make-up to resist damage and temperature extremes, can alter the phase-shift between her molecules and her brothers upon physical contact, generating a brilliant flash of blinding light in all directions

Madison Jeffries
Powers: transmutating power allows him to alter materials made of metal, plastic and glass, levitating them in place or rebuilding their shape and construction into any form or device he can imagine, psychic abilities capable of tapping into the minds of others to use their knowledge as a blueprint for his power, operates the Box armor, a robot of "living metal" that he can phase his molecules into at will, assuming the armor's physical strength, speed, endurance, indestructible metal skin, and boot-mounted rockets, can focus his transmutating power on himself to reconfigure his robotic body into any shape and absorb outside materials to increase his mass, strength, and materials to manipulate

Marrow (Sarah)
Powers: accelerated growth hormones stimulate her metabolism to increase her strength, agility, reflexes, resistance to impact, and recuperative powers, while causing her bones to grow beyond the confines of her body, and splinter off into removable spikes that she can use as jagged blades and weapons

Inmates of Neverland

Leech
Powers: project a paranormal dampening field out from his body that disables any additional neural pathways found in the living brain, temporarily blocking access to any superhuman abilities so long as his opponent is within range of his field's variable radius

Jack
Powers: possesses a radar sense and limited telepathy which enable him to physically and psionically scan his environment, with the side-effect of causing a unique petrifying and britilizing of his body structure

Diamond Lil (Lillian Crawley-Jeffries)
Powers: generate a perpetual bio-aura that shields her from physical harm and supports additional weight to enhance her

Random (Marshall Evan Stone III)
Powers: physical form made of morphing protoplasm, which acts to counteract any force or mutant ability directed at it, can expand his mass and strength, and can be fired as biomatter

Dr. Cecelia Reyes
Powers: generate a translucent psioplasmic bio-field around herself as a protective force shield or reshape it into a variety of patterns and

Mesmero
Powers : ultra-hypnosis talent can be directed through his eyes, hands, or voice in order to utilize psionic energy in draining the will power of others while placing them in a highly suggestible state, enabling him to manipulate their bodies and minds or trigger sensations such as pain, fear, or unconsciousness



ULTIMATE X-MEN

In the Ultimate universe, familiar characters and concepts are modernized for a new audience. Starting from scratch, the characters and their histories are easier to understand, unencumbered by decades of continuity.

Here, too, a telepathic idealist named Charles Xavier founded a school to teach young mutants the use of their powers and to fight for a world that hates and fears them. Here, too, Xavier's main opponent is his former best friend, Magneto, who formed a Brotherhood of Mutants to ensure that mutants inherit the Earth.

Current Team Members

Professor Charles Francis Xavier
Powers: enormous mental strength gives him alpha-level telepathic abilities, allowing him to read minds, project his thoughts at others, stun others into paralysis or unconsciousness, and manipulate perceptions, memories and thought processes as well as minor telekinetic abilities to levitate himself or other objects

Beast (Hank McCoy)
Powers: his mutation gives him enormous physical mass, superhuman strength, speed, agility, endurance, reflexes, dexterity and intelligence, enhanced vision, hearing and sense of smell, accelerated healing abilities, thick blue fur

Cyclops (Scott Summers)
Powers: to absorb ambient energy from his environment (such as sunlight and electricity) and store it within his body's cells, metabolizing the energy in order to open a dimensional aperture through his eyes to unleash an exotic form of energy as heatless blasts of concussive force

Colossus (Piotr Nikolaievitch Rasputin)
Powers: exotic carbon-polymer flesh gives him enhanced strength and can reorganize its structure with a charge of bio-energy so that his entire body transforms into organic steel, increasing his strength, speed and endurance while making him virtually indestructible and capable of surviving without air

Iceman (Robert Drake)
Powers : manipulates subzero energy to freeze his environment or cool and condense moisture into ice that he can form and shape at will

Marvel Girl (Jean Grey)
Powers: dual psionic potential gives her telepathic abilities to sense, broadcast and detect thought patterns, alter the physical or mental perceptions of others, manipulate the functions of the human body, and telekinetic abilities to levitate herself or other objects, propel or manipulate them however she wishes, and generate concussive bursts and protective shields

Nightcrawler (Kurt Wagner)
Powers: peak human agility and reflexes, prehensile tail, teleportation, control over the inter- atomic bonding between molecules allows him to cling to any surface

Rogue
Powers: metabolize someone's essence through physical contact, temporarily absorbing and duplicating their memories, skills and special powers

Shadowcat (Kitty Pryde)
Powers: generates magnetic repulsion within her body to become ephemeral, allowing her to pass through solid objects, walk on thin air, utilize her magnetic distortion to scramble electronic systems, and extend her intangibility to anything she touches

Storm (Ororo Munroe)
Powers : psychically linked to the weather patterns of Earth, allowing her to command meteorological energy patterns to raise or lower temperature levels, direct air currents as hurricane-force winds, a pressure dome that can deflect attacks, or to maneuver herself through the sky, excite electron particles to call down lightning bolts, or fire electrical blasts from her fingertips, and summon clouds as fog cover or in order to bring forth precipitation such as rain, snow, sleet, and hail, alter her body temperature to compensate for weather conditions

Wolverine (Logan / James Howlett)
Powers: accelerated cellular regeneration augments his natural strength, speed, agility, endurance, and reflexes, expands his perceptions to give him animal-like senses, and grants him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, three retractable claws made of razor tipped and extremely dense bone extend from each forearm through the back of his hand, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable

Supporting Cast

Moira MacTaggert
Powers: none, baseline human


EXILES

The Exiles are a team of x-related characters, each plucked from an alternate timeline. Cascading ripples through time have altered their native timelines and the Exiles hop around realities to fix them, ultimately to get rewarded by being sent back home to the instant where they left, unchanged and unharmed. A mysterious device, called the Tallus, guides the team on their missions. The Exiles are the perfect mix of the TV show Sliders and Marvel's What If ?.

Current Team Members

Nocturne (Talia Josephine "T. J." Wagner)
Powers : neomorphic physiology gives her heightened agility and reflexes, iridescent eyes, blue velvet fur, three fingers on each hand, two toes on each foot, fangs, pointed ears, a prehensile tail, and the ability to cling to solid surfaces and scale walls, low-level telepathic abilities, extra-dimensional access allows her to create small apertures around her hands to focus energy bursts from another plane of existence or shift herself sideways through space in order to possess the body of another person, enabling her to direct their actions and leave them comatose for a time once she leaves their body

Morph (Kevin Sidney)
Powers : omnimorphic shape-shifter able to completely rearrange the structuring of his body's molecules, enabling him to assume any solid physical form imaginable, without regard to his personal mass, internal organs, or aesthetic appearance

Mimic (Calvin Montgomery Rankin)
Powers : assimilates the power templates of anyone within his vicinity, allowing him to store the personal enhancements of up to five other super-beings onto his genetic code at half-potency. Mimic currently displays the abilities of Cyclops, the Beast, Colossus, Wolverine and Northstar (superhuman strength, speed, agility, endurance, and reflexes, hyper-keen senses, healing factor, razor sharp retractable claws, convert into organic steel, absorb sunlight and metabolize it to fire optic blasts, tap the atomic motion of his molecules to move and fly at phenomenal speeds)

Sasquatch (Heather MacDaniel-Hudson)
Powers : mystically morph herself into the body of the Great Beast Tanaraq, possessing razor sharp claws, enormous strength, speed, endurance, reflexes, senses, and resistance to physical injury

Magik (Illyana Rasputin)
Powers : teleportation through time and space, magical

Blink (Clarice Ferguson)
Powers : manifests spacial-shearing ability as teleportation portals or energy shafts focused on her javelins that displace objects upon contact, either teleporting them away or disrupting them on a molecular level

Allies and Supporting Cast

Timebroker
Powers : sense ripples in time


X-STATIX

While Xavier's X-Men fight for the rights of mutants worldwide, the team of mutants known as X-Statix fights for something quite different; media attention, fame and money. The missions the team goes on are less about being heroic, than about advertising for merchandise and their X-Cafes. Initially formed as X-Force (a sly attempt to capitalize on the outlaw team's name recognition), the team has recently adopted their new name to not only avoid paying royalties, but to "reposition" themselves in what they consider their "market". However, even with the change in name, the team has remained basically the same, a divided group of individuals more interested in personal fame and wealth than any common cause. As the team continues to fracture, from within and without, it remains to be seen if X-Statix will survive their own hype.

Current Team Members

Doop
Powers : unknown and not fully revealed yet, mutated into a form reminiscent of a protoplasmic sex symbol whose tiny body can access a tesseract storage depot, allowing him to store items by dropping them down his throat cavity, and then retrieve them through his mouth later

The Anarchist (Tike Alicar)
Powers : epidermal glands release sweat that converts to acid at the exposure to atmosphere, giving him a source of powerful energy that he can direct as explosive charges or searing heat

Mr. Sensitive (Guy Smith)
Powers : heightened strength, speed, agility, and reflexes, enormously powerful and acute sensory perceptions aided by antennae capable of radar-like detection, wears a personal sensory deprivation suit that reins in his overwhelming senses

Vivisector (Myles Alfred)
Powers : transmorph able to assume a feral state with heightened strength, agility, and reflexes, hyper-keen sensory perceptions, accelerated healing, and razor sharp talons

Phat (William Robert Reilly)
Powers : expand the subcutaneous matter underneath his skin, stretching portions of his body while increasing the fatty tissue in those parts to absorb impact

Dead Girl
Powers : inanimate physiology enables her to read the residual thoughts left in corpses and rebuild her molecular structure from even the most severe injuries

Venus Dee Milo
Powers : sentient energy being able to discharge bursts of destructive force, enhance healing processes, and teleport herself and others from place to place, wears a containment suit to hold her body together

El Guapo (Robbie Rodriguez)
Powers : levitate and propel his skateboard

Allies and Supporting Cast

Spike Freeman
Powers : none

U-Go Girl (Edith Constance Sawyer)
Powers in life: generate a localized teleportation effect to transport nearby people and objects from place to place, but the energy drain affects her synapses, stimulating narcolepsy if her powers are taxed


NYX

The X-Men's dream has always been one of creating hope from despair - in a young mutant's darkest hour Charles Xavier will always be just around the corner, ready with open arms and a helping hand. But Xavier can't be everywhere at once. What becomes of a group of young mutants that have to rely on themselves for everything from food to shelter to love? Wayward angels with dirty faces who, instead of preparing for Magneto's next big assault, must learn to survive in the cold, harsh world of the city that never sleeps.

Nothing is known about this book save for the few interviews conducted by several sources, questioning the writer of this book, Joe Quesada. These snippits of commentary were taken from SilverBullet, which contains qoutes from Quesada.

"I feel it tells a different story. How many times have we seen a young mutant's powers come to fruition, and before you know it there's ol' Charlie waiting for them with the welcome wagon? What happens o the kids he can't get to? What happens if these kids have to learn what it means to be a mutant as well as an adult without adult supervision? Also, as the American economy continues on its downward spiral, there is this ever growing subculture of young Gutterpunks in America. Homeless people who aren't even old enough to vote. I just can't help but be drawn to the subject and I feel that it will give us a different, dirtier side of the mutant experience. I just find it fascinating when a character has to ask him or herself, is it okay for me to use my power to steal a loaf of bread because me and my friends are starving?"

"Yes, this will all be about survival. These kids will learn to be a family without parental figures to guide them. They'll have to learn to rely on each other or they just won't survive on the streets. Oh, and at every turn there will be temptations and dangers. There are so many kids in the city that get caught up in the wrong things. You hear about these stories all the time, I want to try to tap into that but these kids will and have to find a way to become heroes as well. But don't expect the heroics to be fighting Mr. Sinister, the villains will be of a more earthly variety and in some cases that all that black and white. Again, using the loaf of bread example, is the grumpy old grocery store owner who decides to have them arrested for stealing a dollar loaf of bread really wrong?"

"I almost called the book Gutterpunks back in the day but NYX sounded so much cooler. All the characters are native NY. The initial story arc introduces each character in a story that will hopefully give our readers all the insight you need to know to make you either love them or hate them. But be forewarned, the characters you end up disliking the most at first may be the ones you love the most later."

Characters

None known so far, all "gutterpunks" will be brand new characters from the lower Manhattan area of New York.


MYSTIQUE

Terrorist, freedom fighter, killer, mother, heroine and villain – she has been many things to many people. The mutant shapeshifter known as Mystique is a virtual chameleon. Recently finding herself caught between a rock and a hard place she was forced to accept the offer of one of her most bitter foes. Professor Xavier occasionally needs top-secret agents for politically sensitive missions, which he can't send his X-Men on. That's where Mystique comes in. With the help of some other of Xavier's operatives it falls to her to do the dirty jobs nobody else will – or can do.

Characters

Mystique (Raven Darkholme)
Powers: Metamorphic shape-shifter with a perfect cell memory able to rearrange the formation of her cellular structure in order to:
- take on any human appearance she wishes
- adapt specific genetic traits such as night vision, finger talons, or body armor
- heal surface tissue damage
- suppress her natural aging process
- reboot her genetic template to withstand all pathogens and poisons.

Supporting Cast

Professor Charles Francis Xavier
Powers: enormous mental strength gives him alpha-level telepathic abilities, allowing him to read minds, project his thoughts at others, release his astral form to travel great distances in reality or enter the psychic plane, stun others into paralysis or unconsciousness, and manipulate perceptions, memories and thought processes

Forge
Powers: mechanical energy perceptions and intuitive genius allow him to conceive, design, build, modify, disassemble, and countermand machinery, Cheyenne mystic abilities, cybernetic leg with piledriving power and bionic hand with computer interfaces and plasma cannons

Shortpack
Powers: diminuitive size, telepathic communication

WOLERINE

The Canadian mutant named Wolverine was born in Canada near the end of the 19th century, and has been through numerous amount of hairy fights in his life. He received Ninja training in Japan, and served his country first as a soldier in World War II and later as a secret agent. However with his healing factor suppressing unpleasant memories he remembers only little of his past.

To win the day, he not only counts on the skills he acquired over the years, but also on his indestructible adamantium skeleton and mutant powers that earned him a place among the X-Men. Though an integral figure of the team, he often leaves the mansion to take care of some personal business.

The short stumpy man that many call a midget has taken on some of the most powerful villains in the universe, but also some of the weakest, rather vile people, as well. Logan is his name, but he has been called many names, most recently "the mean man". Maybe its due to the fact he never smiles, but like Logan would say, he has nothing to smile about. Wolverine staggers through the world trying to find his place in it, and along the way he tries to help other people - those who are chased by the law for crimes they did not commit and those who are hounded by others against the law. Logan knows he can't be everywhere at once, but he tries to protect the people he can and punish those that would hurt his friends.

Characters

Wolverine ("Logan" / James Howlett)
Powers: accelerated cellular regeneration augments his natural strength, speed, agility, endurance, and reflexes, expands his perceptions to give him animal-like senses, and grants him an accelerated healing factor that can stave off poisons, suppress the aging process and repair damages cells and tissue within minutes, three retractable claws made of razor tipped and extremely dense bone extend from each forearm through the back of his hand, adamantium metal has been surgically bonded to his skeleton and claws to make them virtually unbreakable


CABLE & DEADPOOL

Wade Wilson and Nathan Summers are back - and this time, they're stuck with each other! Can two grown men with deadly genetic weaponry live together without driving each other crazy?! Action, adventure, black humor, black-ops, face-changing viruses, gratuitous France-bashing and lots of gunfire mark the return of your two favorite anti-heroes to their own ongoing series!

Current Team Members

Cable (Nathan Cristopher Summers)
Powers : telepathy, psychokinesis, latent time-twisting powers, techno-organic virus has fitted him with a cybernetic leg, arm(with enhanced strength), and eye(with infrared vision)

Deadpool (Wade Wilson)
Powers : augmented strength, speed, agility, endurance, and reflexes, regeneration factor, personal teleportation unit, laser cannons, explosives, swords

Brought to you thanks to uncannyxmen.net

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