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myOtaku.com: James


Monday, March 8, 2004


   My Artwork
I hadn't noticed the comments attached to my art pieces on here until recently. And I noticed something interesting about them.

Quite a few people made negative comments about my "Skater" picture. This is presumably because I mentioned that my character is based on Beat, from Jet Set Radio.

There are a few important things to mention here though.

First and foremost, the majority of artwork on our fan art site isn't original. Most of it is someone's sketch of an existing character. Yes, my Skater image is in the Original Anime category, because the character itself is unique. But this category was also my only option at the time, because we had no video game category (and this wouldn't necessarily go there, because it isn't Beat, even though it's somewhat similar).

Part of the problem could be that I said I "coloured it and added a shadow behind". This implies that I didn't actually draw it from scratch, which I did do...so maybe that's part of it.

The funny thing is, people are saying the same thing about the Skater image, but not about the Proteus image.

But both images are the same, in the sense that they're both based on existing art styles. The Skater is based on the Jet Set Radio "style" and Proteus is based on the Megaman style. Both characters are my own, but they are designed to "fit into" the franchises that already exist.

So I just wanted to address that. Someone said that you "can't call it original if it's based on something else". So...this means that if someone draws a new character for an existing series (like if they invent a new Star Wars character), it's not original, because it's based on an existing style?

I don't know. Maybe that comment is right. But I found it kind of annoying. I think it missed the point of what I was trying to do.

Anyway, to answer one of the questions about the images, no, I don't make them in Photoshop. I use Paint Shop Pro and it was used for both of those pieces.

I wouldn't say that they are great pieces or anything like that, but it's a little bit disappointing when people vote "no" because it's "too cartoony". You really do have to take the art in the context that it was made afterall. I mean, you wouldn't draw a Mario picture with blood and assault weapons in the image, if you were trying to keep things in context.

This week's classes have been pretty good. My two classes on Wednesday are all digital -- one of them is specifically related to magazine/layout design, which is fun (and challenging, especially when you're setting things up for publication). And the second class is specifically related to animation and digital production.

Then I have another two classes on Friday. The first is called "Design for Industry" -- it basically prepares you for industry-related design, where you have more restricted briefs. You also have to have a better understanding of the materials and processes involved in production.

And the second class on Friday is basically a "discussion group", for lack of a better term. The class is all about the media and how it has influenced society over the years. It's quite an interesting class...I'm sure that it will create plenty of debate as we move forward through it.



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