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Saturday, May 15, 2004


Swim to the other shore...

There are a few things to talk about in this post, so I think I'll just seperate all of 'em. ~_^

RPGs: There are some cool RPGs that have only just launched, which I think you should check out. Firstly there's The Singers, by Domon. Generally I feel that Domon's RPGs (especially his Resident Evil ones) seem a little rushed. But this one has a nice idea behind it. I also like the different "character class" names...it's clever.

There's also Skedy's 2024, which looks to be part of a series of RPGs. I wish Skedy the best of luck with that, because I think it's a unique idea. It's great to see stories that branch across multiple RPGs.

And I hope that Alex's Spirited Away RPG begins soon. It will be interesting to see how that goes.

In terms of my own RPGs, I'm still waiting on Shy to post in Kill Adam's first volume. He has two posts to go, technically. As soon as they are done, Volume 1 will end and Volume 2 will begin. I haven't heard from Shy much in recent times, so I hope he's okay and not too busy. I sent him a PM, but received no reply yet.

On another note...I have had this RPG idea that will not leave me alone. I've spoken to Alex about it briefly, but I found it very hard to really put the idea into words. I've had lots of thoughts about it, and it refuses to give up. So...I feel that if I don't pursue it, I may miss something potentially incredible.

If you really want to know what it's like, I would say that it's a combination of Kill Bill and Harry Potter. Erm, but that's still very vague...and it still doesn't come close to describing it.

In any case, it will be my next big thing, once the Kill Adam RPGs are completely finished. So watch out for it, won't you? ~_^

E3: I'm still pouring over the information for E3, particularly the non-Nintendo stuff (since I already spent hours and hours looking over the Nintendo stuff lol).

All in all, it was a good E3 for Nintendo. First and foremost, IGN got bitchslapped. And that was nice. I'm so tired of their naysaying and "expert" analysis on Nintendo.

Despite what they may tell you, they don't know the game business. And they know it a hell of a lot less than Nintendo. Their "GameCube online" article was, to a large degree, a joke. It rehashed concepts that had been brought about in a whole myriad of locations before. And it seemed to me that it was little more than IGN having another whine at Nintendo. If IGN don't yet understand why Nintendo aren't online, they never will. I think they probably do understand, but they are selfishly insisting that Nintendo is wrong. Wrong in their eyes, sure. But anyway, that's a subject for another time.

But primarily, the reason that various people were given an almighty bitch slap, is the DS. Not only did the DS demonstrate some unarguably cool software at E3, but the developer sentiment was truly extatic. DS is the next Virtual Boy? Give me a break, ye of little faith.

The most bittersweet moment of E3 for me was the unveiling of the new Zelda.

Why was it bittersweet? Well, on the one hand, it felt to me as though Nintendo was giving the crybabies what they wanted. You know what I mean?

All of those people who now say "OMG! Nintendo FINALLY gives us a mature Zelda!!" annoy the absolute hell out of me.

They annoy me because they are the same people who fundamentally misunderstood The Wind Waker at the very beginning. They are the ones who said that Miyamoto was senile for suggesting cel shading.

It's almost as though Nintendo has buckled under pressure from a segment of the gaming population who are, for all intents and purposes, painfully ignorant. Not only ignorant, but totally unwilling to experiment with new ideas -- these are the people who are encouraging developers and publishers to stick with "safe" ideas, which itself further contributes to a creative stagnation within the industry.

And then we hear these same people say "it hasn't changed enough, it's the same old thing", when Nintendo does something to directly please them. It's really annoying.

The nice part of it is simply that the game looks so gorgeous. Nobody can deny that. Not only does it look great on a visual level, but the whole thing is intriguing. I am interested to hear who the game's new director is (not Miyamoto or Aonuma) and I'm interested to hear more about the plotline, which seems to be suitably dark from the tidbits I've heard.

There's a lot more to say about E3...but I'm sure I'll have plenty of opportunity to sound off, either on N-Sider or OB.

More RPGs: Oh, I nearly forgot. I've been talking to CrH about his new RPG...and I must say, I'm pretty impressed by what he's come up with. I agreed to help him with the graphics and stuff for it. So that should be pretty interesting.

RPG collaboration is great, when it works. If anyone else is ever interested in collaboration with me, please feel free to ask. All of my collaborations have been really good fun (especially Maverick Hunters).

That's all for now...I think. ~_^

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