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Monday, January 10, 2011


Kirby's Epic Yarn - Nintendo - Nintendo Wii
When E3 aired online last year, I know Nintendo fanboys like myself went nuts over some of the titles that were being previewed. This excitement only got stronger when we saw that a lot of the titles were coming out before the year's end (Zelda didn't though... boo.) This was one of those games. My first impression of it just watching the video: awesome. After beating it, I feel no less.

The game stars our wonderful pink pile of puff in yet another adventure where he is helping out his friends from impending doom. This time, however, it is not King Dedede that is terrorizing Dream Land, but a new threat by the name of Yin-Yarn, an evil sorcerer of sorts from the world of Patch Land. Frustrated with Kirby's attempt to eat his Max Tomato, Yin Yarn sucks Kirby up into a sock... and turns him to yarn!

I know, epic right? The storyline is absolutely adorable though. It is narrated like a children's storybook, and you cannot help but grin every time the narrator tries to get angry. He uses his own voice to make the voices of all the characters while telling the story, and it brings you back to the days when your teachers read the books for you. The story does not lack though. It has, albeit a simple, beginning, middle and end as it should, and it is not broken in the least.

With Kirby's new look comes so many opportunities for Nintendo to make Kirby look adorable, and boy, did they nail it on the head. From turning into a mini-submarine while swimming, to changing into a parachute while gliding, each and every form that Kirby possesses is absolutely squee-worthy. But enough with the aesthetics. Onward to the nitty gritty!

The game itself is solid. I couldn't find a single fault in how it is laid out and played whatsoever. The objective of each stage is simple: run through the stage, collecting as many beads as possible, find two hidden patches, and a music CD in each stage (assuming you're looking to get 100%). You don't ever die in the game. Jumping off a cliff, however will force a fairy to come pick you up out of the hole, dropping all of your hard earned beads back into it. Receiving 'damage' will also make your beads explode all over the place. You can pick them back up for a limited time, but they fade away rather quickly. Kirby cannot fly in this game, but it adds a new level of difficulty to the game. Gone are the days when you can simply coast in the sky from beginning to end and complete a stage. Besides, you'll be too busy collecting beads on the ground, swinging your yarn around like a whip to worry about flying.

Musically, the game impresses me on every level. Each stage has it's own track (that can be collected, as mentioned above) to listen to at any time in the game, and it is one of the most beautiful OSTs I've heard in such a long time. Each song is perfect for the stage your playing, completely setting the mood for how the stage is supposed to feel. Music is very important to me in a game, for an annoying soundtrack can cause you to lose your patience quickly. I can assure you that the only time you notice the music is when you realise just how awesome it is, and continue to sing the songs well after you stop playing. It feels like old SNES music in terms of likability, but with today's technology, if that makes sense.

Graphically, the game looks exactly how it should. The colors are vibrant, and the stage interaction with the whole 'yarn' feel is awesome. Some of the points in the game (like when you unzip the background) just leave you with your mouth open at how cool it looks. Moments like that make you have to think of things on a new level.

The multi player feature is actually a step above what it has been in the previous games. Multi player does consist of you playing as Prince Fluff, the Prince of Patch Land as you would with any other Kirby game. The Prince has all the same moves and abilities as Kirby does, and functions exactly the same. Where they took the step above is when you obtain the patches to transform Kirby into the super transformations. For example, in single player, Tank Kirby can move his head up and down, and shoot missiles from his mouth. With a second player, you can now swing the tank arm around, allowing for extra damage at melee range. There are nine total transformations all together (if I remember correctly) and each one has a little quirk like that between single and multi player.

The re-playability of the game is sort of non-existent if you received 100%. I haven't really found a reason to pick it back up other than to show people the cuteness, or if they were interested in seeing it. I don't know if it will live up to Kirby Superstar in that aspect, at least in my own opinion. That doesn't mean that you shouldn't pick it up though.

Overall, the game is a great game, and they took the old formula, added a little jazz to it, and reinvented the wheel with a bigger, stronger tire. This is how these games should be done, honestly: preserving the old style by adding new-age game play twists with it. If you're a fan at all of Nintendo, or even own a Wii, I would highly recommend adding this game to anyone's collection.

Rating:
9.5 / 10.0

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