myOtaku.com
Join Today!
My Pages
Home
Portfolio
Guestbook
Quiz Results
Contact Me
AIM
Kishin22
E-mail
Click Here
Website
Click Here
Yahoo! Messenger
ask me!!
Vitals
Birthday
1622-12-25
Gender
Male
Location
Chicago IL
Member Since
2004-09-01
Occupation
Shinigami
Real Name
Daisuke
Personal
Achievements
do i have to aswer that
Anime Fan Since
intill the day i die
Favorite Anime
Lain,Flcl,inu-yasha,cowboy bebop,naruto,berserk
Goals
to guild pluses to soul society, and to extinguish hollows
Hobbies
anime,manga,and some things i cant spell.
Talents
|
|
|
Sunday, September 5, 2004
killer 7 saying
Publisher Capcom Entertainment at its Producer Day event just two days before E3 2004 showed off a new trailer for its upcoming action-thriller Killer 7, which is scheduled to debut on GameCube in the US later this year and in Europe next year. (A PlayStation 2 version, also in development, will debut next year around the globe.)
Let's get the bad news out of the way now: Killer 7 was unfortunately not playable at the Producer Day and according to Capcom it will not be playable at E3 2004, either. Though the development team is hard at work on the game, it's still not quite ready to be shown in such advanced form.
That noted, the new trailer for the game was -- as always -- intriguing and impressive, even if it was incredibly difficult to understand. The stylistic footage, a couple new minutes of footage, once more demonstrated a stylistic blend of cel-shaded graphics and extreme gore.
"The master is awake," a deep, synthetic voice explained the montage kicked off. Press on hand caught a glimpse of Harmon Smith, the game's main character, as he rolled his wheelchair down a hallway, and then the action cut to a man who carried a briefcase and talked on the phone. What followed were fast-flash sequences that depicted first-person shooting and third-person exploration and battles, all doused with excessive amounts of blood.
It seems as though Capcom itself has yet to entirely figure Killer 7 out. There can be no doubt that the title's artsy presentation is jaw-droppingly gorgeous and the more IGN learns about the story, the more we find ourselves intrigued. But like everyone else we're still waiting for a tangible piece of controllable gameplay, which has yet to surface. Based on the latest video, however, it seems as though Capcom will stick with the mix of third-person exploration, a setup that enables players to choose branching paths for their characters to walk instead of flat-out maneuvering them, and first-person shooter scenarios.
Comments
(0)
« Home |
|