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Thursday, October 11, 2007


review
Review of Crash of the Titans
Rating: E +10
Score: 7/10

After a few not-very-successful sequels on multiple systems, the video game series, Crash Bandicoot, tries their luck with Crash of the Titans, on the Nintendo Wii, Xbox 360, Playstation 2, PSP, Nintendo DS, and the Game Boy Advance.

When you first start the game, the difficulty screen pops up, which is the first problem. Out of the three difficulties setting, (easy, normal, and hard,) all of them are the same. Which makes this games stale game play even staler. Though the game lacks any difficulty, it’s unique, featuring many different kinds of “Titans” that are control by Doctor Neo Cortex, the main villian. After enouff abuse, a Titan will become dizzy and Crash can then use some magic to relief the Titan of Dr. Cortex’s control and use the Titan as his own. This gives the player a sence of invincibility because these Titans are strong enouff to defeat most enemies in one hit. The game is much to short, taking only about an afternoon to beat.

With talk of new, amazing games on the next generations of systems, it’s nice to see small names like Crash Bandicoot able to keep up, but I’m still waiting for a Crash game that’s like the good old Playstation 1 days, because that’s where he belongs.

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