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Wednesday, September 15, 2004


If only all black mages looked like Lulu..
Comment Commentary

Shin- Can I still make fun of acid?

Mimmi- Well why don't you just jam your simple and organized habits in my face!? ;_;

Mal- Personally, I think it blows more than it sucks.

Godel- I'll be sure to check those out.

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Lack of Karmi = Lack of Ken = Lack of entertaining AIM chats. Karmi, where are you?

It's times like these when I think about knowing people online, and you could die and they would think your phone line just got disconnected or something. But that's a rather morbid thought, so let's get off that subject. I just ate half a bag of shredded Mexican cheese.

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School was pretty dull today. I finished Go Ask Alice (OMG SHE DIEZ!!11!) and I have returned to Black Hawk Down. I'm about a quarter of the way through it, and it's remained a relatively consistent level of coolness. The black hawk finally went down. =/

I finally sat down and did my Pikmin 2 review in journalism today. The other guy hasn't really done anything for his Street Racing Syndicate review, and we still have to divide the work for the Upcoming Games column. I came up with three games, he came up with one.. I'll probably end up having him do my Devil May Cry 3 as well as his Dragon Ball Z: Budokai 3, while I take care of Half-Life 2 and MGS3. Of course, that's subject to change, as long as I don't have to review Budokai. That's one game I refuse to touch.

"But Sen, where's the review?" Oh, right. Here it is:



Title: Pikmin 2
Console: Nintendo Gamecube
Release Date: August 30, 2004
Genre: Real-Time Strategy / Puzzle

The followup game to Nintendo's reasonably popular Pikmin, this game follows a golden rule of sequels that is too often ignored: If it isn't broken, don't fix it. The game leaves its predecessor's sharp, intuitive gameplay and adds to it, creating a unique and rewarding experience.

In the game, you reprise the role of space delivery man Olimar, accompanied by his new, incompetent sidekick by the name of Louie, as they return to the treasure-infested planet of the Pikmin. Pikmin are small, strange-looking creatures who act as your all-purpose army of workers throughout the game. Just as in Pikmin 1, controlling hordes of Pikmin is simple and flexible, though Nintendo tweaked the AI a bit to make orders more user-friendly. The changes are minor (Pikmin automatically carry enemies and items back to the ship), and they work well without hindering experienced players much.

If the gameplay of Pikmin 2 is the cake, the visuals are definitely the icing. From the advanced character models to the stunning fire effects, everything has high polygon counts and mind-blowing textures that give eye candy junkies an extra treat. If you were a fan of the original, or if you're just looking for an unique, quirky game, pick up Pikmin 2. You won't regret it.




If I were running a newspaper, I would not accept this. It's too short and lame and I didn't even get into how charming it all is. Stupid 200 word count..

In the end, I'm going to end up doing less newsletter and more yearbook. My theme went over pretty well (I can't remember if I have mentioned that or not- with daily posts, the subjects seem to blur and, sometimes, completely go away).. Among an incredibly select amount of people. Three or four people saw it, I would guess, but they all liked it. Percentage-wise, that's very good. Rationally.. Not so much.

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Hooray, I was right, the Invader Zim Game Slave 2 (With the gamer freak-child named Iggins) is on Volume 2. It was even better than I remembered, heh. Fanboy satire never seems to get tired.

Teh SillyCircus Day 31- One man's trashy update is another man's treasure-filled greatest post ever, so don't complain.

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