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Monday, September 13, 2004


Digimon, Digital Monsters...
Digimon are the Champions!

That, they are ^_^. At least, the ones who beat up all of the other ones are.

Digimon Rumble Arena 2 arrived today, and I was muchly pleased to see it. I had to wait for my sister to get home before being able to play it, though, so I was pacing up and down the entire house for a good half an hour or so ^_^;

The premise is simple- much like SSB:M, smash seven bells out of your opponent before they get the chance to do the same to you. The game itself doesn't hold any pretentions of trying to be anything more than a beat-em-up with a twist which encorporates itself quite nicely into the gameplay- digivolution.

Part way through a battle, if your blue power meter has completely filled up through collecting enough digi-ball things, you can digivolve to another form. Yes, they use the show evolutions lines. And what's nice is that most of the show voices are actually there in the game ^___^. Gatomon, Palmon and Patamon don't, though, and they sound rather... odd.

Once you digivolve you have a better chance of smacking your opponent into the edge of the screen to score a KO or depleting their HP enough to smack them into oblivion. The stuff of fun.

The single-player and multiplayer are almost identical, except single-player is progressive, multiplayer isn't. And you get to choose your opponents. But there's quite a diverse variety of game types: King of the Hill, Keep Away, Crazy Chase, and your old-fashioned 'Smack-em-about-till-they-break-down-and-cry' mode.

Everyhing's drawn rather nicely. The levels are almost completely interactive and the characters move, speak, shout and groan when hit or are hitting. So it should keep you entertained enough for you to get your money's worth, at least.

But...
Although the game advertises there being over 40 different characters, this includes all of the evolutions of the characters that you already have. You start with 11, each of which have 3 evolution forms. That's 33 already. A selection of unlockable boss characters take it to about 40, and there are three evolving monsters. So base forms to play with: you have about 21. No Renamon, Strabimon, Impmon, Armadillomon, Hawkmon, Wormmon, Leomon, Ogremon or anything like that. And no two people can be the same character- there aren't even skin changes available; and hence, no team games. This was something I was pretty disappointed with, as one of my favourite elements of games like this is being able to play co-operatively with my sister.

In terms of its structure it's definitely a no frills kind of game- there isn't even a Story behind the single player- you just beat up progressively stronger teams of monsters until you get to the end. And it's easy to get through in pretty much the same way Double Dash was.

That's not to say it's a bad game- if you're a Digimon fan it's pretty much essential and good fun. But otherwise Smash Bros Melee gives you just that little bit more depth.

Happy Birthday Kei! ^______________^
Many Happy Returns, hehe.


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