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Daz
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Saturday, June 25, 2005
Hi ya'll! As you may or may not notice, I have finally got a backround up. It's from the new Legend of Zelda game coming out sometime this year. It's called Twilight Princess. I found an article about it, which is below. If you are a Zelda fan, read if you want to. If not, just skip it.
"If you haven't heard by now the new Zelda game is titled The Legend of Zelda: Twilight Princess. The game looks very promising that it could end up among the best in the series. We thought it would be a good idea to provide an article with everything we know about the game so far. First off, the game takes place in Hyrule, about 20 years after the events of Ocarina of Time, so it takes place between Ocarina of Time and The Wind Waker as far as the timeline goes. Even though it takes place only 20 years after Ocarina of Time, it is an entirely new Link in the game. The game starts out with Link as a Cowboy in Toaru Village, which is basically the introductory area of the game. Link goes through a series of easy quests designed to teach him how to use his sword, ride his horse and just the basics of the game. The reason Link starts out as a Cowboy is because Nintendo needed a way to explain why Link is good at horseback riding so early in the game, and he needs to be because the world will be far too large for Link to travel through without a faster method of transportation. Link can actually name the horse whatever he wants in the game, and music will still play some sort of role in Twilight Princess, as in Toaru Village you see Link playing Epona's song on some sort of plant reed.
Shortly after Link leaves Toaru Village, his friend Colin is kidnapped, which gives him the motivation to go to Hyrule to rescue him. On his way, however Link is grabbed and pulled into the Twilight realm, which transforms him into a wolf. Link can actually play as a wolf during certain parts of the game, and the wolf will travel faster than Link normally does, but not as fast as the horse. The wolf will be good at jumping though. Link will also see and hear differently as a wolf and he has the ability to communicate with animals while in wolf form, so he may learn things that he wouldn't otherwise learn as a human. As a wolf, Link will be unable to fight against some of the larger enemies in the game, so he teams up with Midna to fight them together.
It is also confirmed that Ganon will be in Twilight Princess, but his role is unknown at this time. Link, Zelda, and Ganon are each tied to a piece of the Triforce, so Ganon will naturally be in the game, could he be the final boss yet again, or just a minor character, we will have to wait and see.
With the world being so large obviously Nintendo incorporated the horse into Twilight Princess. Link will also be able to ride a giant boar and he will have several other methods of transportation in the game. When asked if Link will be able to fly an animal, producer Eiji Aonuma simply said "You might be able to," so there is a chance that Link will be able to fly on a bird or some other creature in the game.
Horseback riding and animals play a large role in the game. In the E3 demo you get to play a large battle with Link on his horse and several enemies on boars in an epic battle. Link uses his weapons to knock them off their animals, and can even be knocked off his horse and it all ends in basically a duel on this narrow bridge where Link has to knock the boss enemy off his mount and off the bridge to win. Horseback riding will play a huge role in the game, but it won't only be combat, there will be other elements as well, but Nintendo has not revealed what those elements are just yet.
Nintendo has not revealed the number of dungeons in the game yet, however they did say they are trying to make this game better than Ocarina of Time, and that they feel that the number of dungeons and the content of each dungeon exceeds that of Ocarina of Time. In addition, each dungeon will have its own theme, similar to the dungeons of Ocarina of Time. The theme can be based on the environment, such as a water or fire temple (note that these are just my examples, Nintendo has not confirmed the existence of either of those temples at this time) or the theme may be mission based as well.
As always, there will be a variety of items in Zelda: Twilight Princess. There will be some new items, but some of the old items that are returning have received face lifts. For example, the boomerang is now called the Gale Boomerang. It keeps the ability to lock onto enemies and objects that it gained in The Wind Waker, but now it has the ability to create small whirlwind that can be used to solve puzzles and defeat enemies. Several other items will be gaining new uses such as this, as Nintendo wanted to give the game a fresh style. In addition, the item select screen has changed. Instead of the previous layout where they were all set up in rows and columns on the screen and the player knew exactly how many items were left in the game, the items are now selected on a circle that gradually expands as you find more items, so the player has no idea how many items are left to find.
So far everything about Twilight Princess is looking great. There is still a lot of information that is yet to be revealed, but things are looking good for this game to take its place among the very best in the Zelda series."
Sounds very promising for Zelda fans out there. Well, I better go now. Ask more questions! They're funny ^^
Why do we wash bath towels? Aren't we clean when we use them?
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