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Wondershot H2
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Birthday
1988-12-13
Gender
Male
Location
.qc
Member Since
2003-08-08
Occupation
Amor de Musica
Real Name
Only Godel should know this
Personal
Achievements
P. Mosh is an achievement, no?
Anime Fan Since
Meeting a California person...even more so since Godel
Favorite Anime
Naruto and Genshiken (gracias, Godel)
Goals
Make something danceable
Hobbies
Art (comes in many forms, mi amigo)
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Boo
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Wednesday, July 7, 2004
Exuastion + nostalgia = 1 old and tired WDS
Today's OCRemix: "Faster" Blast Corps Remix by Stephen Malcolm (or whatever his name is now). Now, Blast Corps for the N64 had something, maybe it was the senselessly mowing down buildings whilst trying to avoid the nuclear apocalypse, and then, once you could have a little free time, you could bulldoze small towns into oblivion just because you could use the extra cash. Ok, so maybe the story didn't make the most sense, that mowing down the whole world would have done less damage than a single nuclear bomb in some unheard-of state. Whatever. In any case, it did have something, and maybe, just maybe, that something might have been that beautiful country-techno hybrid soundtrack that you could jam to everytime you decided to hammer a small country to kingdom come. In any case, that is at least one of the reasons you will injoy this mix. One of the better featured tracks in BC, this bit is something you can groove to every time you relive the nostalgia of dynamiting a building to bits with a disproportionately-sized crate of nitro-based explosives. A little less country, a little more techno, a whole lot of fun. I only wish that they could make it speed up the way they did in the game when the rolling missile was bout to hit something.
P.S. Thanks to Semjaza for pointing out the error I made on the "Groove" mix. Panzer Dragoon was for Saturn, not Genesis.
Anyway, much to my delight, my parents let me rent Dance Dance Revolution on my PS2 for a couple of days, and the game store also rented the pads, so I got two. I was even more delighted to hear that my parents were in favour of me getting the game, as they said it looked like a cool way (for me) to get excercise. I have almost mastered "Stomp to my Beat" by JS16 on Light (easy) difficulty (but the song is hard) and I can do almost any song on Light and even "Sandstorm" by Darude on Standard (Normal).
The game, however, does take quite a bit of energy for long periods, and I have gone through about three changes of clothes in the past day and a half. I return the game tomorrow, but I think I might buy it at a later date, get a bit of practice for sports next year.
Anyway, some of you may have noticed the new banner heading my site, (well, under the FLCL robo anyway) and it is a little something I took from my movie from Drama Class, Demons of the Wooden Sword. I thought I might dedicate this post to the group, as this belongs to them as much as it does to me, and I hope it means the same to them too. I thought I might talk a bit about the group, but I won't use their names as I am not sure how they would feel about it.
M (as I will call her for this post) was our lead actress, and she was definetely a good choice for our lead. Her role was the silent assassin chasing those who kidnapped her husband, and although her role did not have the greatest number of speaking lines, she was certainly more than fitted for the action category, as she would perform all the choreography for the movie phenomenally, even adding her own personal flair and suggestions for each section of the film. It was great working with her, and I was appreciateive of the fact that she could fall down any given number of times and never uttered a word of complaint.
J was our male assassin character sent by me to kill M, and although he had a bare minimum of speaking lines, his strength was also in the inventiveness of choreography. His fight with M was the very first scene we shot after we got the final version of the script ready, and although the scene itself was a little glitchy, he performed his character with a cool air and gave the impression that he knew what he was doing at all times, even though he might have been screwing up. (I wouldn't know, I never caught him)
E.D.P. was our second actress, and although her role was similar to J's, with a few more lines, as we suspect she seems to have a different relationship with her superior (me), and an even stranger relationship with M., her once-rival in the underworld crime business. Upon meeting M in the woods, E.D.P. delivered a stunning line of venom at M, who beat a hasty retreat only to be followed closely by the nunchuck-wielding E.D.P. After a frustrating battle in tall grass, E.D.P. delivered a stunning final blow to M. who jumped back up and pressed the knife against E.D.P.'s throat, who had no choice but to run. Afterwards, she has a little exchange with her boss (me), she is eventually backed into the wall, and goes down screaming from blows from my wooden sword. Since she was acting insubordinate and failed to make the hit, she was punished with painful death. Although not the most amazing role in the production, E.D.P. gave a superstar performance, and never lacked in the enthusiasm department either. In my opinion, Chiyaki Kuriyama (Go Go Yubari from "Kill Bill") has nothing on our very own E.D.P.
P, Our other male role, played M's husband, an overly-concerned and overly-nervous, but also incredibly brilliant archaeologist who is kidnapped my me, J, and E.D.P. in an attempt to find a hidden treasure. P finds an old tome in the public library depicting the exact location of the supposed treasure, but their escape from the library is thrwarted by J, who kung-fu's them both into unconciousness. I arrive, pick up the book, and take the unconcious P with me as a war trophy, after delivering a vegeance monologue to M. P is also present during the final battle, where I tell him all about the true identity of his wife, an innocent woman, caught up in the study of archaeology, actually the top of the underworld assassins. P played his role well, but he shined in assisting me with the creation of the movie, and helping me lay the plot of the movie down to everyone else, a "Tomb Raider"/"Kill Bill" hybrid production. I appreciate all the work that he put into the developement of the story, as well as his lending us a hand with assistance from J, even when they didn't have too much work to do.
Finally, me, who basically did 100% of the post-shooting editing of the film, adding all the special effects, sound, transitions, and even a couple of narrative voice-overs on my own time, having been offered some time to work after school on my teacher's iMac PC, using iMovie. I played the leader of the assassin band, known as the Demons of the Wooden Sword, and also trained M, before she left the business for some unknown reason. After my last battle with her, I express some pleasure at being defeated by my own student, and thought it was the best thing she could do for me. (Hey, it would be flattering, in a way, to know that you trained someone to be even better than you.) I can't exactly thank myself for the work, but I would like to ay that this could not have been possible without the people I was with, and each of them made their best contributions, in their own ways, to the project, and it would not have been anything like it was without their help.
Oh, and I would like to thank my mom for helping me build and paint the weapons from scratch, since I don't know crap about woodworking.
Well, that's enough for today, and I'll be able to post again in some RPGs, hopefully, tomorrow or the day after.
Oh, and I think...1.5 weeks until bagpipe lessons.
-WDS- |
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